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The Dungeon Explore Card Deck is a deck of 48 square tile cards each printed with detailed dungeon artwork. The cards use a 3×3 grid that can be interconnected by passageways and doorways to create an endless variety of combinations. Whether you play Dungeons and Dragons, Pathfinder, or any other fantasy tabletop RPG system, this portable and affordable deck of cards will integrate right into your game.
While GMs are free to imagine up their own ways to use the Dungeon Explore Card Deck, here are a couple suggested ways to try them out.
The quick encounter play mode lets you throw together a quick dungeon setting right in the middle of an adventure. With the deck on hand, you can sort through a few cards and whip up a battlefield in just a few minutes. Additionally, if all you need is a grid, flip the cards over and use the generic grid that can be arranged any way you’d like.
The most common way to use the deck is to piece together a dungeon from the wide variety of corridors and rooms for a specific encounter you plan to create. Before a game, you can work out a dungeon that will take adventurers down a specific path. Maybe you want players to find the prison cell to free a captive or maybe they must defend the armory. Once the dungeon layout has been created, gather up the cards in sequence order so they can be laid out in front of the players at the appropriate time.
Fog of War
The fog of war play mode is a slight variation to the preconfigured dungeon mode. The difference being that instead of laying out all of the dungeon tiles at once, you reveal a tile only after a player explores it. This mode works works great for infiltration missions.